INTERNET OF THINGS WITH ROB VAN KRANENBURG: THE BASICS


The basics

Rob van Kranenburg, Founder of IoT Council, Ecosystem Manager for EU projects Tagitsmart and Next Generation Internet tals about pervasive computing, cloud, smart devices, digital twins, processing and storage power.

George Waters

The concept of the IoT ecosystem, however, didn't really come into its own until the middle of 2010 when, in part, the government of China said it would make IoT a strategic priority in its five-year plan.

Bryan Darzi

In response to Kolab Pasternak

A thing in the internet of things can be a person with a heart monitor implant, a farm animal with a biochip transponder, an automobile that has built-in sensors to alert the driver when tire pressure is low or any other natural or man-made object that can be assigned an IP address and is able to transfer data over a network.

IoT evolved from machine-to-machine (M2M) communication, i.e., machines connecting to each other via a network without human interaction. M2M refers to connecting a device to the cloud, managing it and collecting data.  Taking M2M to the next level, IoT is a sensor network of billions of smart devices that connect people, systems and other applications to collect and share data. As its foundation, M2M offers the connectivity that enables IoT.

Darius Tavas

 

IoT is bringing everything digital together, if IoT knows everything about every object on the planet, it is logical that it will know everything about any person on the planet. With the help of products of IoT such as blockchain, do you see the world being divided into countries in the next century?

Kolab Pasternak

A thing in the internet of things can be a person with a heart monitor implant, a farm animal with a biochip transponder, an automobile that has built-in sensors to alert the driver when tire pressure is low or any other natural or man-made object that can be assigned an IP address and is able to transfer data over a network.

Waclaw Piatek

In response to Arabinda Scott

I read somewhere that the IoT is a system of interrelated computing devices, mechanical and digital machines, objects, animals or people that are provided with unique identifiers (UIDs) and the ability to transfer data over a network without requiring human-to-human or human-to-computer interaction. 

What are those UID's?

Arabinda,

A unique identifier (UID) is a numeric or alphanumeric string that is associated with a single entity within a given system. UIDs make it possible to address that entity, so that it can be accessed and interacted with. 

Arabinda Scott

I read somewhere that the IoT is a system of interrelated computing devices, mechanical and digital machines, objects, animals or people that are provided with unique identifiers (UIDs) and the ability to transfer data over a network without requiring human-to-human or human-to-computer interaction. 

What are those UID's?

Aleksandra Galya

I found an amasing presentation: The Evolution of the Internet. Tell me what you think about it.

Nicolao Barros

In response to Terez Fabian

The IOT will affect many areas of day to day life. Some of the main sectors are:

  • Home
  • Health medical
  • Fitness and wellness
  • factory and industry
  • Agriculture
  • Cars and roads
  • Cities

The Internet of Things is used in a variety of business sectors, from agriculture to healthcare to manufacturing. Developments like automated checkout, connected, self-driving vehicles, and asset management are helping to increase efficiency and productivity, and lower costs across several industries. The consumer is seeing the benefits too, with advancements in healthcare products and monitoring, and personal health and fitness products.

Terez Fabian

The IOT will affect many areas of day to day life. Some of the main sectors are:

  • Home
  • Health medical
  • Fitness and wellness
  • factory and industry
  • Agriculture
  • Cars and roads
  • Cities
future hacker

In the Internet of Things each endpoint/device has a unique IP address. IoT endpoints are the ‘things’ at the edge of an IoT network, which have an IP address. This includes consumer devices such as smart fitness trackers and intelligent pieces of hardware with software that are embedded in or attached to things in order to add them to the Internet of Things or make them ‘IoT-enabled’. The endpoint is addressable in IoT.

Alex Tetradze

In response to Baldur Helgason

Most of us do not appreciate how significant the growth of IoT really is.  The wave of connectivity is going beyond laptops and smartphones, it’s going towards connected cars, smart homes, connected wearables, smart cities and connected healthcare. Basically a connected life. According to Gartner report, by 2020 connected devices across all technologies will reach to 20.6 billion.  Here is how, according to a survey made by HP, the number of connected devices changed over the years:


1990 - 300 thousand


1999 - 90 million


2010 - 5 billion


2013 - 9 billion


2025 - 1 trillion

Baldur,

I believe I saw somewhere that 2008 was the year when the number of "things" connected to the Internet of Things exceeded the number of human beings on the planet.

Baldur Helgason

Most of us do not appreciate how significant the growth of IoT really is.  The wave of connectivity is going beyond laptops and smartphones, it’s going towards connected cars, smart homes, connected wearables, smart cities and connected healthcare. Basically a connected life. According to Gartner report, by 2020 connected devices across all technologies will reach to 20.6 billion.  Here is how, according to a survey made by HP, the number of connected devices changed over the years:


1990 - 300 thousand


1999 - 90 million


2010 - 5 billion


2013 - 9 billion


2025 - 1 trillion

Professor Dodds

Wow, I hope that is not true.  I am an avid game collector and if disc-based games get replaced with some kind of streaming service I will be very disappointed :(

Анета Владимирова

Ugo, here is an interesting fact that is related to your point.  Video gaming is the biggest entertainment industry at the moment.  The prediction is that the big console companies (Sony, Microsoft, and Nintendo) will soon move to a streaming platform, meaning that gamers will need a fast Internet connection and games will only be streamed to their consoles via the Internet for a monthly fee (disc-based games will disappear)..

ugo sanchez

To me internet is like  to electricity: in the beginning it was use only for pubblic illumination. Now it is used everywhere, we cannot live without it and it had becomed invisible to many of us.


Internet will do the same. Some years ago we had to physically connect a device to the internet cable to use it, now you hop between wifi hotspot almost without noticing it.


In the future all the devices/appliances that we use everyday will be connected and interacting to each other.

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